Gradius: The Interstellar Assault
Gradius: The Interstellar Assault retains the traditional horizontal scrolling gameplay from the Gradius series. Once again the player takes control of the Vic Viper and flies through five different stages…
Gradius: The Interstellar Assault is a shooter, released 9 August 1991 on Game Boy.
What Gradius: The Interstellar Assault is
Gradius: The Interstellar Assault was released in 1991. It was published by Konami. It is available on Game Boy only.
The premise, in the publisher's words
Gradius: The Interstellar Assault retains the traditional horizontal scrolling gameplay from the Gradius series. Once again the player takes control of the Vic Viper and flies through five different stages destroying Bacterion's army. The game retains the traditional power-up bar from the original Gradius. The player can speed-up multiple times, use missiles, shoot double firepower or lasers, use several options at a time and use the classic shield (although it is referred to as a forcefield). However, before each game is started or continued, the player is given a "Weapon Select" screen. Here the player can choose between one of three settings for the missiles, double firepower, and lasers.
How it plays
It is played from a side view perspective. Its themes are action and science fiction. It is a single-player game with no multiplayer component.
Where it sits in the Gradius series
Gradius: The Interstellar Assault is the 25th of 54 entries we hold in the Gradius series. It arrived 8 months after Gradius III. The next entry was Gradius in 1991.
What it launched against
Gradius: The Interstellar Assault launched on 9 August 1991, within three weeks of Final Fantasy IV and Metroid II: Return of Samus.
Released around the same time: Final Fantasy IV, Metroid II: Return of Samus.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Dlc
Quick answers
Gradius: The Interstellar Assault — frequently asked questions
When did Gradius: The Interstellar Assault come out?
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