Grab-A-Crab cover art

Grab-A-Crab

Grab-A-Crab is a top view single screen maze game inspired by the arcade game Pac-Man where you play the role of Hobbler the Gobbler who will eat anything. You have discovered a cavern with old turtle eggs and…

31 December 1983

Grab-A-Crab is an arcade, released 31 December 1983 on Commodore C64/128/MAX.

Verified Sources: IGDB

What Grab-A-Crab is

Grab-A-Crab was released in 1983. It was published by Euro-Byte. It is available on Commodore C64/128/MAX only.

The premise, in the publisher's words

Grab-A-Crab is a top view single screen maze game inspired by the arcade game Pac-Man where you play the role of Hobbler the Gobbler who will eat anything. You have discovered a cavern with old turtle eggs and you plan to eat them all over various levels to fulfill your large appetite. As you eat the eggs around the maze, four crabs also move around the maze and have to be avoided or you lose one of three lives. There are four dodo eggs in each corner and if eaten allow you to eat the crabs for a short period of time. If you eat a lobster pot in the centre of the maze then you receive an extra dodo egg.
Description from the publisher · source

How it plays

Its themes are action. It is a single-player game with no multiplayer component.

What it launched against

Grab-A-Crab launched on 31 December 1983, within three weeks of The Witness, Chuckie Egg, Atic Atac and Zoo Keeper.

Released around the same time: The Witness, Chuckie Egg, Atic Atac, Zoo Keeper.

Screenshots

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Quick answers

Grab-A-Crab — frequently asked questions

When did Grab-A-Crab come out?
Grab-A-Crab was released on 31 December 1983 for Commodore C64/128/MAX.

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