Going Medieval cover art

Going Medieval

Build and manage your own castle settlement in a land reclaimed by wilderness. With detailed management, survival strategy, and a moddable sandbox world, Going Medieval challenges you to build the mightiest…

17 March 2026

Going Medieval is an indie developed by Foxy Voxel, released 17 March 2026 on PC (Microsoft Windows). The main story takes about 29 hrs to finish.

Verified Sources: IGDB , Steam , Wikipedia

What Going Medieval is

Going Medieval is an indie game developed by Foxy Voxel and released in 2026. It was published by Mythwright. It is available on PC (Microsoft Windows) only. It runs on Unity.

The premise, in the publisher's words

In the world of Going Medieval, dark age society is on its knees. At the end of the 14th century, 95% of the global population has perished due to rampant plague. Eventually, survivors emerge from society’s ashes, and it’s now up to you to help them settle in a dangerous new land reclaimed by nature. Build your people a home, help shape their lives, and protect them from animals, bandits, and other dangers in a lawless post-calamity age. Design, build and expand your settlement from a small wooden hut into a colossal stone castle. With simple-to-use 3D terrain tools you can create the perfect stronghold, from winding underground caverns to sprawling multi-story forts. This harsh new world…
Description from the publisher · source

How it plays

It is played from a bird view / isometric perspective. Its themes are historical, open world and sandbox. It is a single-player game with no multiplayer component. There are 94 achievements to unlock.

How long it takes, and what that costs

The main story runs about 29 hrs.

What you need to run it

The minimum specification calls for Intel Core i5-9400F or AMD Ryzen 5 2600, 8 GB RAM and NVIDIA GeForce GTX 1050 Ti (4 GB) or AMD Radeon RX 580 (4 GB). An 8GB memory requirement is modest by current standards; most machines sold in the last five years clear it. Install size is roughly 2GB. Both tiers are compared side by side on the requirements page, and you can check your own parts against them without installing anything.

Full requirements and PC checker →

What it launched against

Going Medieval launched on 17 March 2026, within three weeks of Resident Evil Requiem, Crimson Desert Enhanced, Marathon and Pokémon Pokopia.

Released around the same time: Resident Evil Requiem, Crimson Desert Enhanced, Marathon, Pokémon Pokopia.

Cheats and codes

We have not confirmed any working cheat codes for Going Medieval yet. Rather than reprint a list we have not tested, this section stays empty until one is verified.

Know one? Send it in and we will test it →

Official trailer

Announcement Trailer thumbnail

Sourced from the publisher’s YouTube channel. See all 5 videos →

Screenshots

All media

Quick answers

Going Medieval — frequently asked questions

When did Going Medieval come out?
Going Medieval was released on 17 March 2026 for PC (Microsoft Windows).
What are the minimum PC requirements for Going Medieval?
At minimum, Going Medieval needs Intel Core i5-9400F or AMD Ryzen 5 2600, 8 GB RAM, NVIDIA GeForce GTX 1050 Ti (4 GB) or AMD Radeon RX 580 (4 GB) graphics, 2 GB available space of storage.
How long does it take to beat Going Medieval?
The main story of Going Medieval takes around 29 hrs, or 37 hrs for 100% completion.
How many GB is Going Medieval?
The PC version needs about 2 GB of storage, going by the storage line in the system requirements ("2 GB available space"). Updates can add to that, and console versions have their own sizes, which are not listed here.

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