Godzilla: The Atomar Nightmare cover art

Godzilla series

Godzilla: The Atomar Nightmare

Godzilla: The Atomar Nightmare is a 1995 strategy video game for the Sinclair ZX Spectrum developed by Leszek Daniel of the Austrian game development studio Tiger's Claw.

31 December 1995

Godzilla: The Atomar Nightmare is a strategy developed by LCD Design, released 31 December 1995 on ZX Spectrum.

Verified Sources: IGDB , Wikipedia

What Godzilla: The Atomar Nightmare is

Godzilla: The Atomar Nightmare is a strategy game developed by LCD Design and released in 1995. It was published by Tiger's Claw. It is available on ZX Spectrum only.

The premise, in the publisher's words

Godzilla: The Atomar Nightmare is a 1995 strategy video game for the Sinclair ZX Spectrum developed by Leszek Daniel of the Austrian game development studio Tiger's Claw.
Description from the publisher · source

How it plays

It is played from a bird view / isometric perspective. Its themes are science fiction. It is a single-player game with no multiplayer component.

Where it sits in the Godzilla series

Godzilla: The Atomar Nightmare is the 24th of 63 entries we hold in the Godzilla series. The next entry was Godzilla: King of the Monsters in 1995.

See all 63 Godzilla games in release order →

What it launched against

Godzilla: The Atomar Nightmare launched on 31 December 1995, within three weeks of Suikoden, Neo Turf Masters, Tales of Phantasia and Screamer.

Released around the same time: Suikoden, Neo Turf Masters, Tales of Phantasia, Screamer.

Official trailer

Gameplay Video thumbnail

Sourced from the publisher’s YouTube channel.

Screenshots

All media

Quick answers

Godzilla: The Atomar Nightmare — frequently asked questions

When did Godzilla: The Atomar Nightmare come out?
Godzilla: The Atomar Nightmare was released on 31 December 1995 for ZX Spectrum.

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