Glider Rider cover art

Glider Rider

The player must destroy the reactors on the island by dropping grenades on them. The reactors are defended by laser gun towers which can be temporarily disabled by disrupting their control towers. The player's…

31 December 1986

Glider Rider is a shooter developed by Binary Design, released 31 December 1986 on Amstrad CPC, Commodore C64/128/MAX and ZX Spectrum.

Verified Sources: IGDB

What Glider Rider is

Glider Rider is a shooter game developed by Binary Design and released in 1986. It was published by Quicksilva. It is available on Amstrad CPC, Commodore C64/128/MAX and ZX Spectrum.

The premise, in the publisher's words

The player must destroy the reactors on the island by dropping grenades on them. The reactors are defended by laser gun towers which can be temporarily disabled by disrupting their control towers. The player's character rides a machine which is a combination motorcycle and hang glider. By driving down a mountainside and suddenly reversing direction, the player can take to the air. He can fly in any direction, or lose height, but cannot climb higher. There are many mountains on the island to help him achieve flight. To destroy a reactor he must fly over it dropping grenades. On touching ground the motorcycle is restored. If the player falls in the sea he will be eaten by sharks.
Description from the publisher · source

How it plays

It is played from a bird view / isometric perspective. Its themes are action and science fiction. It is a single-player game with no multiplayer component.

What it launched against

Glider Rider launched on 31 December 1986, within three weeks of World Games, Gauntlet, The Sentinel and Rebelstar.

Released around the same time: World Games, Gauntlet, The Sentinel, Rebelstar.

Quick answers

Glider Rider — frequently asked questions

When did Glider Rider come out?
Glider Rider was released on 31 December 1986 for Amstrad CPC, Commodore C64/128/MAX and ZX Spectrum.

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