Gilbert: Escape from Drill
You are in control of Gilbert (most unusual, you had better make the most of it!) He can walk, jump, float and swim around Drill and can protect himself from the various weirdo creatures that will try to stop…
Gilbert: Escape from Drill is a platform developed by Enigma Variations, released 31 December 1989 on Amiga, Amstrad CPC, Atari ST/STE and Commodore C64/128/MAX.
What Gilbert: Escape from Drill is
Gilbert: Escape from Drill is a platform game developed by Enigma Variations and released in 1989. It was published by Alternative Software Ltd.. It is available on Amiga, Amstrad CPC, Atari ST/STE, Commodore C64/128/MAX, MSX and ZX Spectrum.
The premise, in the publisher's words
Gilbert is feeling very pleased with himself. A jolly spiffing summer zipping about all over the Earth has left him feeling like a Super Hero. Unfortunately, the rest of the fellow Drillians are not quite as happy. In fact, they are green (and slimy) with envy. Talk, talk, talk. Rabbit, rabbit, rabbit. Will Gilbert never shut up about his time on Earth? Luckily, even Gilbert has to stop for breath and just as things are getting back to normal a telly-gram (!) arrives from earth to invite Gilbert back to do a new series. That's done it. The Drillians can take no more. They decide that the only way to avoid another winter of Gilbert's bragging is to stop him from getting to the Tune Tees…
What it launched against
Gilbert: Escape from Drill launched on 31 December 1989, within three weeks of Fantasy World Dizzy, A Boy and His Blob: Trouble on Blobolonia, Denaris and Pipe Dream.
Released around the same time: Fantasy World Dizzy, A Boy and His Blob: Trouble on Blobolonia, Denaris, Pipe Dream.
Quick answers
Gilbert: Escape from Drill — frequently asked questions
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