Gem'X
This is a puzzle game that involves tiles of different colours, which must be manipulated to clear a succession of increasingly-difficult levels. You are presented with 2 sets of tiles, and must make the left…
31 December 1990
Gem'X is a puzzle developed by Kaiko, released 31 December 1990 on Amiga, Atari ST/STE and Commodore C64/128/MAX.
What Gem'X is
Gem'X is a puzzle game developed by Kaiko and released in 1990. It was published by Demonware. It is available on Amiga, Atari ST/STE and Commodore C64/128/MAX.
The premise, in the publisher's words
This is a puzzle game that involves tiles of different colours, which must be manipulated to clear a succession of increasingly-difficult levels. You are presented with 2 sets of tiles, and must make the left one identical to the 'control' set on the right. The colours are defined in a sequence - red, green, blue, purple, yellow - and when you click on a tile, that tile's colour moves forward by two in that sequence (for example a blue one becomes yellow), whereas the tiles next to it move by one colour (for example, blue becomes purple).
How it plays
It is a single-player game with no multiplayer component.
What it launched against
Gem'X launched on 31 December 1990, within three weeks of Sengoku, A-Train, Spellbound and Colorado.
Released around the same time: Sengoku, A-Train, Spellbound, Colorado.
Quick answers
Gem'X — frequently asked questions
When did Gem'X come out?
Gem'X was released on 31 December 1990 for Amiga, Atari ST/STE and Commodore C64/128/MAX.
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