Gemini Wing
Humans and aliens are living in harmony in the future, until a tabloid journalist stirs up hatred towards aliens. They respond by invading the planet, and it's down to the protagonist to clear up a situation…
Gemini Wing is an arcade developed by Tecmo, released 31 December 1987 on Amiga, Amstrad CPC, Arcade and Atari ST/STE.
What Gemini Wing is
Gemini Wing is an arcade game developed by Tecmo and released in 1987. It was published by System Sacom. It is available on Amiga, Amstrad CPC, Arcade, Atari ST/STE, Commodore C64/128/MAX, MSX, Sharp X68000 and ZX Spectrum.
The premise, in the publisher's words
Humans and aliens are living in harmony in the future, until a tabloid journalist stirs up hatred towards aliens. They respond by invading the planet, and it's down to the protagonist to clear up a situation scarily similar to reality in this arcade conversion. Gemini Wing is a vertically-scrolling shoot 'em up, which is distinguished by its unusual power-up system. Instead of gaining occasional tokens which lead to lasting weaponry improvements, occasional flurries of tokens are released to ensure a quick burst of improved fire. The organic backgrounds are detailed, and have many sections which fire at the player character.
How it plays
It is played from a bird view / isometric perspective. Its themes are action and science fiction. It is a single-player game with no multiplayer component. Available modes: Multiplayer and Single player.
What it launched against
Gemini Wing launched on 31 December 1987, within three weeks of Wasteland, Final Fantasy, Nebulus and Head Over Heels.
Released around the same time: Wasteland, Final Fantasy, Nebulus, Head Over Heels.
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Quick answers
Gemini Wing — frequently asked questions
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