Gain Ground SX cover art

Gain Ground SX

Gain Ground became a sensation overnight as the newest human vs. Android competition. One day, though, the Mother Computer that controlled the androids went crazy and trapped spectators in the Coliseum. Join…

25 December 1992

Gain Ground SX is a real time strategy (rts) developed by Sega Enterprises, Ltd., released 25 December 1992 on Turbografx-16/PC Engine CD.

Verified Sources: IGDB

What Gain Ground SX is

Gain Ground SX is a real time strategy (rts) game developed by Sega Enterprises, Ltd. and released in 1992. It was published by NEC Avenue. It is available on Turbografx-16/PC Engine CD only.

The premise, in the publisher's words

Gain Ground became a sensation overnight as the newest human vs. Android competition. One day, though, the Mother Computer that controlled the androids went crazy and trapped spectators in the Coliseum. Join the group of skilled fighters who are trying to defeat the system, and save those innocent people from a fate worse than death!
Description from the publisher · source

How it plays

It is played from a bird view / isometric perspective. Its themes are action. It is a single-player game with no multiplayer component.

What it launched against

Gain Ground SX launched on 25 December 1992, within three weeks of Street Fighter II' Turbo: Hyper Fighting and Moto Roader MC.

Released around the same time: Street Fighter II' Turbo: Hyper Fighting, Moto Roader MC.

Screenshots

All media

Parents

Quick answers

Gain Ground SX — frequently asked questions

When did Gain Ground SX come out?
Gain Ground SX was released on 25 December 1992 for Turbografx-16/PC Engine CD.

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