FreeCol
FreeCol is a 4X video game, a clone of Sid Meier's Colonization. FreeCol is free and open source software released under the GNU General Public License v2. FreeCol is mostly programmed in Java and should thus…
FreeCol is a turn-based strategy (tbs) developed by The Freecol Team, released 2 January 2003 on Linux, Mac and PC (Microsoft Windows).
What FreeCol is
FreeCol is a turn-based strategy (tbs) game developed by The Freecol Team and released in 2003. It is available on Linux, Mac and PC (Microsoft Windows). It runs on Java.
The premise, in the publisher's words
FreeCol is a 4X video game, a clone of Sid Meier's Colonization. FreeCol is free and open source software released under the GNU General Public License v2. FreeCol is mostly programmed in Java and should thus be platform-independent.
How it plays
It is played from a bird view / isometric perspective. Its themes are 4x (explore, expand, exploit, and exterminate). It is a single-player game with no multiplayer component.
What it launched against
FreeCol launched on 2 January 2003, within three weeks of The Legend of Zelda: The Wind Waker, SimCity 4, Space Rangers and Sonic Advance 2.
Released around the same time: The Legend of Zelda: The Wind Waker, SimCity 4, Space Rangers, Sonic Advance 2.
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Quick answers
FreeCol — frequently asked questions
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