FreeCol cover art

FreeCol

FreeCol is a 4X video game, a clone of Sid Meier's Colonization. FreeCol is free and open source software released under the GNU General Public License v2. FreeCol is mostly programmed in Java and should thus…

2 January 2003

FreeCol is a turn-based strategy (tbs) developed by The Freecol Team, released 2 January 2003 on Linux, Mac and PC (Microsoft Windows).

Verified Sources: IGDB , Wikipedia

What FreeCol is

FreeCol is a turn-based strategy (tbs) game developed by The Freecol Team and released in 2003. It is available on Linux, Mac and PC (Microsoft Windows). It runs on Java.

The premise, in the publisher's words

FreeCol is a 4X video game, a clone of Sid Meier's Colonization. FreeCol is free and open source software released under the GNU General Public License v2. FreeCol is mostly programmed in Java and should thus be platform-independent.
Description from the publisher · source

How it plays

It is played from a bird view / isometric perspective. Its themes are 4x (explore, expand, exploit, and exterminate). It is a single-player game with no multiplayer component.

What it launched against

FreeCol launched on 2 January 2003, within three weeks of The Legend of Zelda: The Wind Waker, SimCity 4, Space Rangers and Sonic Advance 2.

Released around the same time: The Legend of Zelda: The Wind Waker, SimCity 4, Space Rangers, Sonic Advance 2.

Screenshots

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Quick answers

FreeCol — frequently asked questions

When did FreeCol come out?
FreeCol was released on 2 January 2003 for Linux, Mac and PC (Microsoft Windows).

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