Fragments Blue cover art

Fragments Blue

This novel-type adventure begins when the main character Kaname Ousaka takes delivery of a letter and a key. In search of the letter's source, he heads back to his home town of Shimizu and learns of a quest to…

19 January 2006

Fragments Blue is a visual novel developed by VRIDGE, released 19 January 2006 on PlayStation 2.

Verified Sources: IGDB

What Fragments Blue is

Fragments Blue is a visual novel game developed by VRIDGE and released in 2006. It was published by Kadokawa Shoten. It is available on PlayStation 2 only.

The premise, in the publisher's words

This novel-type adventure begins when the main character Kaname Ousaka takes delivery of a letter and a key. In search of the letter's source, he heads back to his home town of Shimizu and learns of a quest to collect a set of such keys in order to open a box that will lead to happiness. The game includes love elements and interactive conversation sequences.
Description from the publisher · source

How it plays

It is played from a text perspective. It is a single-player game with no multiplayer component.

What it launched against

Fragments Blue launched on 19 January 2006, within three weeks of Devil May Cry 3: Dante's Awakening Special Edition, Devil May Cry 3: Dante's Awakening - Special Edition, 25 To Life and Dead or Alive 4.

Released around the same time: Devil May Cry 3: Dante's Awakening Special Edition, Devil May Cry 3: Dante's Awakening - Special Edition, 25 To Life, Dead or Alive 4.

Screenshots

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Quick answers

Fragments Blue — frequently asked questions

When did Fragments Blue come out?
Fragments Blue was released on 19 January 2006 for PlayStation 2.

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