Four seasons: Spring cover art

Four seasons: Spring

A simple, one-page platform game. This time you don’t collect acorns, but bugs, as it’s spring time in the squirrel universe. You play against time trying to get as many bugs as possible. There are of course…

2 October 2005

Four seasons: Spring is an arcade developed by Mateusz Skutnik, released 2 October 2005 on Web browser.

Verified Sources: IGDB

What Four seasons: Spring is

Four seasons: Spring is an arcade game developed by Mateusz Skutnik and released in 2005. It is available on Web browser only. It runs on Adobe Flash Player.

The premise, in the publisher's words

A simple, one-page platform game. This time you don’t collect acorns, but bugs, as it’s spring time in the squirrel universe. You play against time trying to get as many bugs as possible. There are of course time-extenders to catch as well. Don’t fall through the bottom of the screen, coming back will consume lots of precious time.
Description from the publisher · source

How it plays

It is played from a side view perspective. It is a single-player game with no multiplayer component.

What it launched against

Four seasons: Spring launched on 2 October 2005, within three weeks of Shadow of the Colossus, Fahrenheit (Indigo Prophecy), Indigo Prophecy and F.E.A.R..

Released around the same time: Shadow of the Colossus, Fahrenheit (Indigo Prophecy), Indigo Prophecy, F.E.A.R..

Screenshots

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Quick answers

Four seasons: Spring — frequently asked questions

When did Four seasons: Spring come out?
Four seasons: Spring was released on 2 October 2005 for Web browser.

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