Four seasons: Spring is an arcade developed by Mateusz Skutnik, released 2 October 2005 on Web browser.
What Four seasons: Spring is
Four seasons: Spring is an arcade game developed by Mateusz Skutnik and released in 2005. It is available on Web browser only. It runs on Adobe Flash Player.
The premise, in the publisher's words
A simple, one-page platform game. This time you don’t collect acorns, but bugs, as it’s spring time in the squirrel universe. You play against time trying to get as many bugs as possible. There are of course time-extenders to catch as well. Don’t fall through the bottom of the screen, coming back will consume lots of precious time.
How it plays
It is played from a side view perspective. It is a single-player game with no multiplayer component.
What it launched against
Four seasons: Spring launched on 2 October 2005, within three weeks of Shadow of the Colossus, Fahrenheit (Indigo Prophecy), Indigo Prophecy and F.E.A.R..
Released around the same time: Shadow of the Colossus, Fahrenheit (Indigo Prophecy), Indigo Prophecy, F.E.A.R..
Screenshots
All media
Quick answers
Four seasons: Spring — frequently asked questions
When did Four seasons: Spring come out?
Four seasons: Spring was released on 2 October 2005 for Web browser.
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