Fighters' Impact A cover art

Fighters' Impact A

Fighters' Impact A is a 1997 update of the Fighters' Impact game. This version tweaks the gameplay mechanics, removing the unique combo system in favor of pre-determined combos.

31 December 1997

Fighters' Impact A is a fighting developed by Taito, released 31 December 1997 on Arcade.

Verified Sources: IGDB , Wikipedia

What Fighters' Impact A is

Fighters' Impact A is a fighting game developed by Taito and released in 1997. It is available on Arcade only.

The premise, in the publisher's words

Fighters' Impact A is a 1997 update of the Fighters' Impact game. This version tweaks the gameplay mechanics, removing the unique combo system in favor of pre-determined combos.
Description from the publisher · source

How it plays

It is played from a side view perspective. It supports multiplayer. Local play supports 2 players. Available modes: Multiplayer, Single player and Split screen.

What it launched against

Fighters' Impact A launched on 31 December 1997, within three weeks of Resident Evil 2 (1998), Marvel vs. Capcom: Clash of Super Heroes, Gran Turismo and Klonoa: Door to Phantomile.

Released around the same time: Resident Evil 2 (1998), Marvel vs. Capcom: Clash of Super Heroes, Gran Turismo, Klonoa: Door to Phantomile.

Official trailer

Gameplay Video thumbnail

Sourced from the publisher’s YouTube channel.

Screenshots

All media

Parents

Quick answers

Fighters' Impact A — frequently asked questions

When did Fighters' Impact A come out?
Fighters' Impact A was released on 31 December 1997 for Arcade.
Does Fighters' Impact A have multiplayer?
Yes. Fighters' Impact A supports multiplayer.

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