Fighter Within is a fighting developed by Daoka, released 22 November 2013 on Xbox One.
What Fighter Within is
Fighter Within is a fighting game developed by Daoka and released in 2013. It was published by Ubisoft Entertainment. It is available on Xbox One only.
The premise, in the publisher's words
Fighter Within makes full use of Kinect for Xbox One technology, providing players the excitement of a real fighting competition while battling their friends to earn their bragging rights. Fighter Within delivers on the long awaited motion fighting promise, inviting players to prove their fighting skills and sharpen their plan of attack in order to beat their opponents. Fighter Within lets players throw punches, kicks, counters and combos in the most immersive, brutal and liberating fighting experience yet. Fighter Within delivers real-time wounds, sweat and facial impacts in order to propel players into the fight. With its impressive movement tracking, varied attack moves and the thrill of…
How it plays
It is played from a first person perspective. Its themes are action. It is a single-player game with no multiplayer component.
How it was received
Fighter Within holds a critic score of 25 out of 100. That places it above 1% of the 981 rated fighting games in our database, which average 68. Games released in 2013 averaged 70, so it scored 45 points below the year average.
What it launched against
Fighter Within launched on 22 November 2013, within three weeks of The Legend of Zelda: A Link Between Worlds, Super Mario 3D World, Injustice: Gods Among Us Ultimate Edition and XCOM: Enemy Within. All of them reviewed better. It was a Xbox One launch-window title.
Released around the same time: The Legend of Zelda: A Link Between Worlds, Super Mario 3D World, Injustice: Gods Among Us Ultimate Edition, XCOM: Enemy Within.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
Fighter Within — frequently asked questions
When did Fighter Within come out?
If you like this