Faces of War cover art

Faces of War

Through the eyes of Allied, German and Russian squad leaders, experience the most immersive World War II time strategy game where each battle is played out and won differently based on your tactical choices.

63 12 September 2006

Faces of War is a real time strategy (rts) developed by Best Way, released 12 September 2006 on PC (Microsoft Windows).

Verified Sources: IGDB , Steam , Wikipedia

What Faces of War is

Faces of War is a real time strategy (rts) game developed by Best Way and released in 2006. It was published by 1C Company. It is available on PC (Microsoft Windows) only. It runs on GEM.

The premise, in the publisher's words

Faces of War is a real-time strategy and real-time tactics war video game developed by Ukrainian developer Best Way and published by Russian publisher 1C Company. The game is a sequel to 2004's Soldiers: Heroes of World War II. Whereas Soldiers had the player controlling a handful of squad members alone in enemy territory, Faces of War engages the player and his squad in massive battles fighting alongside AI controlled squads. The game features a full 3D engine allowing the player to have much greater control over the camera compared to Soldiers. The engine also allows nearly full environmental destruction. The developers have also improved the multiplayer options from the last game, with…
Description from Wikipedia · source

How it plays

It is played from a bird view / isometric perspective. Its themes are action, historical and warfare. It is a single-player game with no multiplayer component. Available modes: Co-operative, Massively Multiplayer Online (MMO), Multiplayer and Single player.

How it was received

Faces of War holds a critic score of 63 out of 100. That places it above 22% of the 612 rated real time strategy (rts) games in our database, which average 72. Games released in 2006 averaged 65, so it scored 2 points below the year average.

What you need to run it

The minimum specification calls for 2 GHz Pentium® IV or AMD Athlon (3 GHz Pentium IV or AMD recommended), 512 MB RAM and NVIDIA® GeForce™ 3/4/FX/6/7 series (GeForce 4 MX NOT supported). Laptop version of these chipsets may work but are not supported.. At 1GB of RAM, it will run on essentially any working PC — that is below what a budget laptop ships with today. Install size is roughly 3GB. Both tiers are compared side by side on the requirements page, and you can check your own parts against them without installing anything.

Full requirements and PC checker →

What it launched against

Faces of War launched on 12 September 2006, within three weeks of Company of Heroes, Pokémon Diamond Version, Test Drive Unlimited and Call of Juarez. All of them reviewed better.

Released around the same time: Company of Heroes, Pokémon Diamond Version, Test Drive Unlimited, Call of Juarez.

Cheats and codes

We have not confirmed any working cheat codes for Faces of War yet. Rather than reprint a list we have not tested, this section stays empty until one is verified.

Know one? Send it in and we will test it →

Official trailer

Trailer thumbnail

Sourced from the publisher’s YouTube channel.

Screenshots

All media

Dlc

Quick answers

Faces of War — frequently asked questions

When did Faces of War come out?
Faces of War was released on 12 September 2006 for PC (Microsoft Windows).
What are the minimum PC requirements for Faces of War?
At minimum, Faces of War needs 2 GHz Pentium® IV or AMD Athlon (3 GHz Pentium IV or AMD recommended), 512 MB RAM, NVIDIA® GeForce™ 3/4/FX/6/7 series (GeForce 4 MX NOT supported). Laptop version of these chipsets may work but are not supported. graphics, 3 GB available space of storage.
How many GB is Faces of War?
The PC version needs about 3 GB of storage, going by the storage line in the system requirements ("3 GB available space"). Updates can add to that, and console versions have their own sizes, which are not listed here.

If you like this

Games like Faces of War

See all