DX-Ball 2
DX-Ball 2 is a brick buster game for Microsoft Windows, developed by Longbow Games. As a follow up to DX-Ball by Michael P. Welch, the sequel is foremost remarked by the introduction of its 16-bit high-colour…
DX-Ball 2 is an arcade developed by Longbow Digital Arts, released 16 December 1998 on PC (Microsoft Windows).
What DX-Ball 2 is
DX-Ball 2 is an arcade game developed by Longbow Digital Arts and released in 1998. It is available on PC (Microsoft Windows) only.
The premise, in the publisher's words
DX-Ball 2 is a brick buster game for Microsoft Windows, developed by Longbow Games. As a follow up to DX-Ball by Michael P. Welch, the sequel is foremost remarked by the introduction of its 16-bit high-colour engine, presenting textured bricks and background graphics in vivid colours. The game also features two new Power-Ups, an easy to play "Kid-Mode", and a hotseat multiplayer mode, alongside an original soundtrack by SideWinder. DX-Ball 2 also introduces the feature of board-set selection, allowing the player to select between different sets of boards to play. The free demo thereby comes packed with a total of 24 boards divided into 6 board-sets of 4 boards search. Additional board packs…
How it plays
It is played from a side view perspective. It is a single-player game with no multiplayer component.
What it launched against
DX-Ball 2 launched on 16 December 1998, within three weeks of Suikoden II, Crazy Taxi (1999), Mario Party and Thief: The Dark Project.
Released around the same time: Suikoden II, Crazy Taxi (1999), Mario Party, Thief: The Dark Project.
Screenshots
All media
Quick answers
DX-Ball 2 — frequently asked questions
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