Disney's Aladdin
The Game Boy Color port of Disney's Aladdin is based on the Sega Genesis version.
Disney's Aladdin is a hack and slash/beat 'em up developed by Virgin Interactive Entertainment, released 7 November 2000 on Game Boy Color.
What Disney's Aladdin is
Disney's Aladdin is a hack and slash/beat 'em up game developed by Virgin Interactive Entertainment and released in 2000. It was published by Gradiente. It is available on Game Boy Color only.
The premise, in the publisher's words
The player controls Aladdin, who must make his way through several levels based on locations from the movie: from the streets and rooftops of Agrabah, the Cave of Wonders and the Sultan's dungeon to the final confrontation in Grand Vizier Jafar's palace. The Sultan's guards and also animals of the desert want to hinder Aladdin in his way.
How it plays
It is played from a side view perspective. Its themes are action and fantasy. It is a single-player game with no multiplayer component.
Where it sits in the Disney series
Disney's Aladdin is the 156th of 516 entries we hold in the Disney series. The next entry was Disney's Donald Duck: Goin' Quackers in 2000.
What it launched against
Disney's Aladdin launched on 7 November 2000, within three weeks of Command & Conquer: Red Alert 2, Unreal Tournament: Game of the Year Edition, Counter-Strike and Escape from Monkey Island.
Released around the same time: Command & Conquer: Red Alert 2, Unreal Tournament: Game of the Year Edition, Counter-Strike, Escape from Monkey Island.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Parents
Quick answers
Disney's Aladdin — frequently asked questions
When did Disney's Aladdin come out?
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