Dino Island cover art

Dino Island

Dino Island is a theme park simulator not unlike Theme Park, Roller Coaster Tycoon, or even Zoo Tycoon. However, it is rendered in full 3D - players can rotate, pan and zoom at will. Dinosaurs, staff and…

31 December 2002

Dino Island is a simulator developed by Monte Cristo, released 31 December 2002 on PC (Microsoft Windows).

Verified Sources: IGDB

What Dino Island is

Dino Island is a simulator game developed by Monte Cristo and released in 2002. It was published by Strategy First. It is available on PC (Microsoft Windows) only.

The premise, in the publisher's words

Dino Island is a theme park simulator not unlike Theme Park, Roller Coaster Tycoon, or even Zoo Tycoon. However, it is rendered in full 3D - players can rotate, pan and zoom at will. Dinosaurs, staff and visitors are fully animated. The game uses a typical point and click and menu interface.
Description from the publisher · source

How it plays

It is played from a bird view / isometric perspective. It is a single-player game with no multiplayer component.

What it launched against

Dino Island launched on 31 December 2002, within three weeks of The Legend of Zelda: The Wind Waker, SimCity 4, Space Rangers and Sonic Advance 2.

Released around the same time: The Legend of Zelda: The Wind Waker, SimCity 4, Space Rangers, Sonic Advance 2.

Screenshots

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Quick answers

Dino Island — frequently asked questions

When did Dino Island come out?
Dino Island was released on 31 December 2002 for PC (Microsoft Windows).

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