Deceptor cover art

Deceptor

In this futuristic arcade-action 2D-isometric-looking game you slip into the role of the DECEPTOR on your quest to discover what your elders have set forth as your destiny. They taught you the way of…

31 December 1986

Deceptor is an arcade developed by Artech, released 31 December 1986 on Commodore C64/128/MAX.

Verified Sources: IGDB

What Deceptor is

Deceptor is an arcade game developed by Artech and released in 1986. It was published by Avantage Software. It is available on Commodore C64/128/MAX only.

The premise, in the publisher's words

In this futuristic arcade-action 2D-isometric-looking game you slip into the role of the DECEPTOR on your quest to discover what your elders have set forth as your destiny. They taught you the way of transformation, your able to assume 3 forms helping you to master your quest. In-game you have to navigate the terrain of each of the 4 corridors and avoid its dangerous inhabitants. Whenever you want you can transform into a land vehicle or a air vehicle to reach higher platforms of the corridors. Each time you touch the ground with the air vehicle you will be automatically transformed into the land vehicle (by pressing the fire button of your joystick you can transform between land or air…
Description from the publisher · source

How it plays

It is played from a side view perspective. Its themes are action and science fiction. It is a single-player game with no multiplayer component.

What it launched against

Deceptor launched on 31 December 1986, within three weeks of World Games, Gauntlet, The Sentinel and Rebelstar.

Released around the same time: World Games, Gauntlet, The Sentinel, Rebelstar.

Screenshots

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Quick answers

Deceptor — frequently asked questions

When did Deceptor come out?
Deceptor was released on 31 December 1986 for Commodore C64/128/MAX.

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