Deathbots
The Mutech Corporation has created their Gamma Base on what used to be Alcatraz Island. Their attempts at creating computer intelligence has backfired, as the AI they've created has taken over the computer…
Deathbots is a video game developed by Odyssey Software, released 31 December 1990 on Nintendo Entertainment System.
What Deathbots is
Deathbots was developed by Odyssey Software and released in 1990. It was published by American Video Entertainment. It is available on Nintendo Entertainment System only.
The premise, in the publisher's words
The Mutech Corporation has created their Gamma Base on what used to be Alcatraz Island. Their attempts at creating computer intelligence has backfired, as the AI they've created has taken over the computer systems and is threatening the world! Deep in the fortress is a gamma bomb, and your goal is to penetrate the fortress to destroy the bomb before it can be used. But be careful, for many Deathbots are guarding the maze-like passageways leading to the bomb! Gameplay is from an overhead point of view; you'll need to find your way through the various passageways to reach the gamma bomb (located on the 8th level) and diffuse it. In addition to doorways and walls, transporters can also be…
How it plays
It is played from a bird view / isometric perspective. Its themes are action.
What it launched against
Deathbots launched on 31 December 1990, within three weeks of Sengoku, A-Train, Spellbound and Colorado.
Released around the same time: Sengoku, A-Train, Spellbound, Colorado.
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