D.C.: Da Capo
The game is centered around the protagonist, Asakura Jun'ichi, who lives on a fictional japanese island named Hatsunejima peacefully attending the local Kazami Academy. His childhood friend and cousin, Yoshino…
D.C.: Da Capo is a visual novel developed by Circus, released 28 June 2002 on PC (Microsoft Windows).
What D.C.: Da Capo is
D.C.: Da Capo is a visual novel game developed by Circus and released in 2002. It was published by MangaGamer. It is available on PC (Microsoft Windows) only.
The premise, in the publisher's words
Guided by the scent of those cherry blossoms, a girl returns to the island. On the island of Hatsune, cherry blossoms remain in bloom all year round. While there are those who study these mysterious cherry blossoms, most people lead normal, everyday lives. Even though these cherry blossoms are forever blooming, their lives are still the same. In the middle of such a normal world lies Kazami Academy. At this school there is a young boy who is far from ordinary, yet far from extraordinary He possesses two mysterious powers: the power to produce Japanese sweets out of nowhere and the power to see other people's dreams. A school idol who loves Japanese sweets, a nagging, yet spoiled little…
How it plays
It is played from a text perspective. Its themes are drama and erotic. It is a single-player game with no multiplayer component.
What it launched against
D.C.: Da Capo launched on 28 June 2002, within three weeks of Warcraft III: Reign of Chaos, Warcraft 3: Reign of Chaos, Super Mario Sunshine and SoulCalibur II.
Released around the same time: Warcraft III: Reign of Chaos, Warcraft 3: Reign of Chaos, Super Mario Sunshine, SoulCalibur II.
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Dlc
Quick answers
D.C.: Da Capo — frequently asked questions
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