Cutthroats
Cutthroats is an interactive fiction computer game written by Michael Berlyn and Jerry Wolper and was published by Infocom in 1984. Like the majority of Infocom's games, it was released for most of the popular…
Cutthroats is an adventure developed by Infocom, released 31 December 1984 on Amiga, Amstrad CPC, Amstrad PCW and Apple II.
What Cutthroats is
Cutthroats is an adventure game developed by Infocom and released in 1984. It is available on Amiga, Amstrad CPC, Amstrad PCW, Apple II, Atari 8-bit, Atari ST/STE, Commodore 16, Commodore C64/128/MAX, Commodore Plus/4, DOS, Mac, Texas Instruments TI-99 and TRS-80.
The premise, in the publisher's words
You are a skilled diver living on Hardscrabble Island, a small seaport past its prime. You will try to salvage a sunken treasure from one of four shipwrecks; if you are successful, you will be fabulously wealthy and enormously respected among old salts. Some characters in the story will help you; others will try to stop you any way they can. If you can think logically and keep your throat intact, the treasure can be yours. There are four different shipwrecks you can discover, but in each story you will be trying to recover only one particular treasure. When you restart the story, you may find yourself diving for a different treasure.
How it plays
It is played from a text perspective. Its themes are action and non-fiction. It is a single-player game with no multiplayer component.
How long it takes, and what that costs
A full completion run takes around 12 hrs.
What it launched against
Cutthroats launched on 31 December 1984, within three weeks of Impossible Mission, Jet Set Willy, 3D Starstrike and Bomb Jack.
Released around the same time: Impossible Mission, Jet Set Willy, 3D Starstrike, Bomb Jack.
Official trailer
Sourced from the publisher’s YouTube channel.
Quick answers
Cutthroats — frequently asked questions
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