Cursor*10
Cursor*10 is a puzzle game where the player controls a cursor and the goal is to reach the sixteenth floor of a level in a race against time. During the course of the game, events will loop when time runs out…
Cursor*10 is a puzzle developed by Nekogames, released 4 January 2008 on Web browser.
What Cursor*10 is
Cursor*10 is a puzzle game developed by Nekogames and released in 2008. It is available on Web browser only.
The premise, in the publisher's words
Cursor*10 is a puzzle game where the player controls a cursor and the goal is to reach the sixteenth floor of a level in a race against time. During the course of the game, events will loop when time runs out and the player is able to cooperate with a past version of himself, as all the previous actions of the cursor can still be seen and influence the current session. As such, eventually up to ten cursors will cooperate to reach the sixteenth floor, clicking boxes to open them, mounting stairs and pressing buttons simultaneously. There is no sound and the graphics are drawn as outlines in black and white, shown from an isometric perspective.
How it plays
It is played from a bird view / isometric perspective. It is a single-player game with no multiplayer component.
What it launched against
Cursor*10 launched on 4 January 2008, within three weeks of Burnout Paradise, Patapon, Final Fantasy IV and Advance Wars: Days of Ruin.
Released around the same time: Burnout Paradise, Patapon, Final Fantasy IV, Advance Wars: Days of Ruin.
Screenshots
All media
Quick answers
Cursor*10 — frequently asked questions
When did Cursor*10 come out?
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