Cursor*10: 2nd session
Cursor*10 [2nd session] is the sequel to Cursor*10, a puzzle game where the player controls a cursor and the goal is to reach the sixteenth floor of a level in a race against time. During the course of the…
Cursor*10: 2nd session is a video game developed by Nekogames, released 21 February 2009 on Web browser.
What Cursor*10: 2nd session is
Cursor*10: 2nd session was developed by Nekogames and released in 2009. It is available on Web browser only.
The premise, in the publisher's words
Cursor*10 [2nd session] is the sequel to Cursor*10, a puzzle game where the player controls a cursor and the goal is to reach the sixteenth floor of a level in a race against time. During the course of the game, events will loop when time runs out and the player is able to cooperate with a past version of himself, as all the previous actions of the cursor can still be seen and influence the current session. As such, eventually up to ten cursors will cooperate to reach the sixteenth floor, clicking boxes to open them, mounting stairs and pressing buttons simultaneously. The graphics are drawn as outlines in black and white, shown from an isometric perspective. This edition features both…
What it launched against
Cursor*10: 2nd session launched on 21 February 2009, within three weeks of Demon's Souls, Mario & Luigi: Bowser's Inside Story, Resident Evil 5 and Grand Theft Auto IV: The Lost and Damned.
Released around the same time: Demon's Souls, Mario & Luigi: Bowser's Inside Story, Resident Evil 5, Grand Theft Auto IV: The Lost and Damned.
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