Crystal Quest
The player controls a small, circular spaceship which must travel around the screen collecting crystals. This task is made more difficult by the aliens which constantly swarm out from the portals on both sides…
Crystal Quest is a shooter developed by Patrick Buckland, released 31 December 1987 on Xbox 360, Amiga, Apple II and Apple IIGS.
What Crystal Quest is
Crystal Quest is a shooter game developed by Patrick Buckland and released in 1987. It was published by Casady & Greene. It is available on Xbox 360, Amiga, Apple II, Apple IIGS, iOS, Legacy Mobile Device, Mac, Palm OS and Windows Mobile. It runs on J2ME.
The premise, in the publisher's words
The player controls a small, circular spaceship which must travel around the screen collecting crystals. This task is made more difficult by the aliens which constantly swarm out from the portals on both sides of the screen. These can be shot down by the ship's gun (which has unlimited ammo) or eliminated by activating one of the player's limited supply of "smart bombs", which will clear the screen of all current enemies.
How it plays
Its themes are action and science fiction. It is a single-player game with no multiplayer component.
How it was received
Crystal Quest holds a critic score of 70 out of 100. That places it above 37% of the 3,305 rated shooter games in our database, which average 70. Games released in 1987 averaged 72, so it scored 2 points below the year average.
What it launched against
Crystal Quest launched on 31 December 1987, within three weeks of Wasteland, Final Fantasy, Nebulus and Head Over Heels. All of them reviewed better.
Released around the same time: Wasteland, Final Fantasy, Nebulus, Head Over Heels.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Dlc
Quick answers
Crystal Quest — frequently asked questions
When did Crystal Quest come out?
If you like this