Crystal Mines II is a puzzle developed by Color Dreams, released 31 December 1992 on Atari Lynx.
What Crystal Mines II is
Crystal Mines II is a puzzle game developed by Color Dreams and released in 1992. It was published by Atari Corporation. It is available on Atari Lynx only.
The premise, in the publisher's words
In Crystal Mines II, you operate a robot going through the abandoned crystal mines, picking up crystals and avoiding the underground demons that inhabit the mine. Mine levels are completed when a crystal quota is reached, however the quota is usually not the entire level so bonus points can be obtained by finding additional crystals. Like Boulder Dash, gravity is a factor and affects any boulders, crystals, etc. so they can be used as weapons against demons. There are also deceptive elements, such as "Dormant" demons that look like boulders, that add to the challenge. Finally, the robot has weapons that can be used to eliminate certain obstacles.
How it plays
It is played from a side view perspective. Its themes are action. It is a single-player game with no multiplayer component.
What it launched against
Crystal Mines II launched on 31 December 1992, within three weeks of Street Fighter II' Turbo: Hyper Fighting and Moto Roader MC.
Released around the same time: Street Fighter II' Turbo: Hyper Fighting, Moto Roader MC.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Dlc
Quick answers
Crystal Mines II — frequently asked questions
When did Crystal Mines II come out?
Crystal Mines II was released on 31 December 1992 for Atari Lynx.
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