Cosmo Fighter 2 cover art

Cosmo Fighter 2

A giant spaceship is threatening to attack the planet Xunor and capture its inhabitants. As commander of the mighty Cosmo Fighters, you are given the task of eliminating this evil force and returning peace to…

31 December 1996

Cosmo Fighter 2 is an arcade developed by Marcel de Kogel, released 31 December 1996 on ColecoVision.

Verified Sources: IGDB

What Cosmo Fighter 2 is

Cosmo Fighter 2 is an arcade game developed by Marcel de Kogel and released in 1996. It was published by Red Bullet Software. It is available on ColecoVision only.

The premise, in the publisher's words

A giant spaceship is threatening to attack the planet Xunor and capture its inhabitants. As commander of the mighty Cosmo Fighters, you are given the task of eliminating this evil force and returning peace to the galaxy. But this mission won’t be an easy one! To reach your goal, you must fight your way through various stages, each filled with advanced enemy fighters, grouping together to prevent you from finishing your mission successfully.
Description from the publisher · source

How it plays

It is played from a bird view / isometric perspective. Its themes are action. It is a single-player game with no multiplayer component.

What it launched against

Cosmo Fighter 2 launched on 31 December 1996, within three weeks of Mario Kart 64, Wild Arms, Mega Man 8 and Money Puzzle Exchanger.

Released around the same time: Mario Kart 64, Wild Arms, Mega Man 8, Money Puzzle Exchanger.

Screenshots

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Quick answers

Cosmo Fighter 2 — frequently asked questions

When did Cosmo Fighter 2 come out?
Cosmo Fighter 2 was released on 31 December 1996 for ColecoVision.

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