Cosmic Chasm
With the beginning of a new game, a map screen is shown with the player's position, as they control a ship set in a series of interconnected caverns. They must first plan out the best route in order to get to…
31 December 1982
Cosmic Chasm is an arcade developed by GCE, released 31 December 1982 on Vectrex.
What Cosmic Chasm is
Cosmic Chasm is an arcade game developed by GCE and released in 1982. It was published by Bandai. It is available on Vectrex only.
The premise, in the publisher's words
With the beginning of a new game, a map screen is shown with the player's position, as they control a ship set in a series of interconnected caverns. They must first plan out the best route in order to get to the central area in each Mission. After several seconds, the map screen changes to a cavern that the player is currently in, which each cavern has a core in the center that is constantly growing, as well as having several Planet Protector enemies. It is usually in the player's best interest to clear out each area of Planet Protectors by shooting them, then carefully inching their way to the protective barrier by an exit in order to drill through it. Once the barrier has been disabled…
How it plays
It is played from a bird view / isometric perspective. Its themes are action and science fiction. It supports multiplayer. Local play supports 2 players. Available modes: Multiplayer and Single player.
What it launched against
Screenshots
All media
Quick answers
Cosmic Chasm — frequently asked questions
When did Cosmic Chasm come out?
Cosmic Chasm was released on 31 December 1982 for Vectrex.
Does Cosmic Chasm have multiplayer?
Yes. Cosmic Chasm supports multiplayer.
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