Command & Conquer: Generals - Zero Hour cover art

Command & Conquer series

Command & Conquer: Generals - Zero Hour

It's Zero Hour, and time to unleash the absolute latest in modern weapons technology in a quest to become the world's most powerful General. In Command & Conquer Generals: Zero Hour, the first expansion pack…

22 September 2003

Command & Conquer: Generals - Zero Hour is a real time strategy (rts) developed by EA Los Angeles, released 22 September 2003 on Mac and PC (Microsoft Windows).

Verified Sources: IGDB , Steam , Wikipedia

What Command & Conquer: Generals - Zero Hour is

Command & Conquer: Generals - Zero Hour is a real time strategy (rts) game developed by EA Los Angeles and released in 2003. It was published by Aspyr Media. It is available on Mac and PC (Microsoft Windows). It runs on SAGE.

The premise, in the publisher's words

It's Zero Hour, and time to unleash the absolute latest in modern weapons technology in a quest to become the world's most powerful General. In Command & Conquer Generals: Zero Hour, the first expansion pack to Command & Conquer Generals, players will wage a global war for control of the modern world and face the ultimate challenge by squaring off against the world's most elite commanders. Selecting from a variety of new units and an arsenal of new high-tech weaponry, players will use whatever it takes to remove enemy Generals from power. To emerge victorious, even the most experienced C&C Generals' veteran must discover new tactics and strategies to take full advantage of-and learn to…
Description from the publisher · source

How it plays

It is played from a bird view / isometric perspective. Its themes are action and warfare. It is a single-player game with no multiplayer component. Available modes: Multiplayer and Single player.

Where it sits in the Command & Conquer series

Command & Conquer: Generals - Zero Hour is the 14th of 30 entries we hold in the Command & Conquer series. It arrived 8 months after Command & Conquer: Generals. The next entry was Command & Conquer: The First Decade in 2006.

See all 30 Command & Conquer games in release order →

What you need to run it

The minimum specification calls for 2.2 GHz Intel or AMD CPU, 1 GB RAM and GeForce 4+/ Radeon 8500. At 1GB of RAM, it will run on essentially any working PC — that is below what a budget laptop ships with today. Install size is roughly 3GB. Both tiers are compared side by side on the requirements page, and you can check your own parts against them without installing anything.

Full requirements and PC checker →

What it launched against

Command & Conquer: Generals - Zero Hour launched on 22 September 2003, within three weeks of Star Wars: Jedi Knight - Jedi Academy, The Simpsons: Hit & Run, Age of Mythology: The Titans and Lineage II.

Released around the same time: Star Wars: Jedi Knight - Jedi Academy, The Simpsons: Hit & Run, Age of Mythology: The Titans, Lineage II.

Official trailer

Trailer thumbnail

Sourced from the publisher’s YouTube channel. See all 4 videos →

Screenshots

All media

Parents

Quick answers

Command & Conquer: Generals - Zero Hour — frequently asked questions

When did Command & Conquer: Generals - Zero Hour come out?
Command & Conquer: Generals - Zero Hour was released on 22 September 2003 for Mac and PC (Microsoft Windows).
What are the minimum PC requirements for Command & Conquer: Generals - Zero Hour?
At minimum, Command & Conquer: Generals - Zero Hour needs 2.2 GHz Intel or AMD CPU, 1 GB RAM, GeForce 4+/ Radeon 8500 graphics, 3 GB available space of storage.
How many GB is Command & Conquer: Generals - Zero Hour?
The PC version needs about 3 GB of storage, going by the storage line in the system requirements ("3 GB available space"). Updates can add to that, and console versions have their own sizes, which are not listed here.

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