ClockWerx cover art

ClockWerx

ClockWerx is a Puzzle game, developed by Axes Art Amuse and published by Tokuma Shoten, which was released in Japan in 1995. The object of the game is to solve a series of increasingly difficult levels by…

18 November 1995

ClockWerx is a puzzle developed by Axes Art Amuse, released 18 November 1995 on Sega Saturn, Satellaview and Super Famicom.

Verified Sources: IGDB , Wikipedia

What ClockWerx is

ClockWerx is a puzzle game developed by Axes Art Amuse and released in 1995. It was published by Tokuma Shoten. It is available on Sega Saturn, Satellaview and Super Famicom.

The premise, in the publisher's words

ClockWerx is a Puzzle game, developed by Axes Art Amuse and published by Tokuma Shoten, which was released in Japan in 1995. The object of the game is to solve a series of increasingly difficult levels by swinging a rotating wand from dot to dot until the player reaches the "goal" dot. Enemy wands that kill the player if touched march in predetermined patterns around each level's grid. The design is such that, with careful timing, the player can swing through seemingly impassable groups of enemies. Players can also swing from the same dot as an enemy by staying on the opposite side of it, since most enemy wands rotate at the same speed. At higher levels, more enemies are introduced, such as…
Description from the publisher · source

How it plays

It is a single-player game with no multiplayer component.

What it launched against

ClockWerx launched on 18 November 1995, within three weeks of Warcraft II: Tides of Darkness, Donkey Kong Country 2: Diddy's Kong Quest, Ultimate Mortal Kombat 3 and Rayman.

Released around the same time: Warcraft II: Tides of Darkness, Donkey Kong Country 2: Diddy's Kong Quest, Ultimate Mortal Kombat 3, Rayman.

Quick answers

ClockWerx — frequently asked questions

When did ClockWerx come out?
ClockWerx was released on 18 November 1995 for Sega Saturn, Satellaview and Super Famicom.

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