Check Man cover art

Check Man

The screen is broken up into 14 x 13 tiles or checks. When the player passes over the tiles, they disappear so each tile can only be walked over once per level. Some tiles are taken up by skull and crossbones…

1 February 1982

Check Man is a puzzle developed by Jaleco, released 1 February 1982 on Arcade.

Verified Sources: IGDB

What Check Man is

Check Man is a puzzle game developed by Jaleco and released in 1982. It is available on Arcade only.

The premise, in the publisher's words

The screen is broken up into 14 x 13 tiles or checks. When the player passes over the tiles, they disappear so each tile can only be walked over once per level. Some tiles are taken up by skull and crossbones which kill the player if walked into. The skulls turn to time bombs one at a time and the player must walk over them to defuse them before they explode. They must avoid the skulls and make sure they do not block off a possible future route by circling it. Some tiles are also flags which can be collected for bonus points. When all skulls have turned to bombs and been defused, the level is complete and begins again at a harder level. As the game develops, stomping boots are introduced…
Description from the publisher · source

How it plays

Its themes are action.

What it launched against

Check Man launched on 1 February 1982, within three weeks of Ms. Pac-Man and Dig Dug.

Released around the same time: Ms. Pac-Man, Dig Dug.

Screenshots

All media

Quick answers

Check Man — frequently asked questions

When did Check Man come out?
Check Man was released on 1 February 1982 for Arcade.

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