Championship Lode Runner
The object of the game is to pick up all the gold pieces (which appear as piles of gold) and get them to the top. Using non-violent methods, enemies had to be overcome. Bumping into enemies cost the player a…
Championship Lode Runner is a platform developed by Brøderbund Software, released 31 December 1984 on SG-1000, Apple II, Atari 8-bit and Commodore C64/128/MAX.
What Championship Lode Runner is
Championship Lode Runner is a platform game developed by Brøderbund Software and released in 1984. It is available on SG-1000, Apple II, Atari 8-bit, Commodore C64/128/MAX, DOS, FM-7, MSX, PC-8800 Series, PC-9800 Series and Sharp X1.
The premise, in the publisher's words
The object of the game is to pick up all the gold pieces (which appear as piles of gold) and get them to the top. Using non-violent methods, enemies had to be overcome. Bumping into enemies cost the player a life and all of his hard-earned gold pieces. Fifty of the hardest levels ever designed are used and they had to be tackled in proper sequential order. While games can be saved, the player automatically loses a life for restoring his game.
How it plays
It is played from a side view perspective. Its themes are action and science fiction. It is a single-player game with no multiplayer component.
What it launched against
Championship Lode Runner launched on 31 December 1984, within three weeks of Impossible Mission, Jet Set Willy, 3D Starstrike and Bomb Jack.
Released around the same time: Impossible Mission, Jet Set Willy, 3D Starstrike, Bomb Jack.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Dlc
Quick answers
Championship Lode Runner — frequently asked questions
When did Championship Lode Runner come out?
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