CaveMania
Fed up with having Brontosaurus steaks for dinner, Ug the Caveman has decided to try something new for a change - by navigating nine islands in search of the three pterodactyl eggs perched high in the…
CaveMania is a platform developed by The Shaw Brothers, released 31 December 1990 on Amiga, Amstrad CPC, Atari ST/STE and Commodore C64/128/MAX.
What CaveMania is
CaveMania is a platform game developed by The Shaw Brothers and released in 1990. It was published by Atlantis Software Limited. It is available on Amiga, Amstrad CPC, Atari ST/STE, Commodore C64/128/MAX and ZX Spectrum.
The premise, in the publisher's words
Fed up with having Brontosaurus steaks for dinner, Ug the Caveman has decided to try something new for a change - by navigating nine islands in search of the three pterodactyl eggs perched high in the mountains, and bringing them back to his cave one by one, making sure that not one egg breaks along the way. Unfortunately, searching for the eggs comes at a price. Ug must also leap across rivers, dodge erupting volcanoes, and use a number of rocks to kill any land-based predators that get in his way. If he comes into contact with any of these, he will lose some energy, which can be restored by collecting fruit. Once Ug has taken all three eggs to his cave, he has to collect some wheels so…
How it plays
It is played from a side view perspective. It is a single-player game with no multiplayer component.
What it launched against
CaveMania launched on 31 December 1990, within three weeks of Sengoku, A-Train, Spellbound and Colorado.
Released around the same time: Sengoku, A-Train, Spellbound, Colorado.
Screenshots
All media
Quick answers
CaveMania — frequently asked questions
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