CaveMania cover art

CaveMania

Fed up with having Brontosaurus steaks for dinner, Ug the Caveman has decided to try something new for a change - by navigating nine islands in search of the three pterodactyl eggs perched high in the…

31 December 1990

CaveMania is a platform developed by The Shaw Brothers, released 31 December 1990 on Amiga, Amstrad CPC, Atari ST/STE and Commodore C64/128/MAX.

Verified Sources: IGDB

What CaveMania is

CaveMania is a platform game developed by The Shaw Brothers and released in 1990. It was published by Atlantis Software Limited. It is available on Amiga, Amstrad CPC, Atari ST/STE, Commodore C64/128/MAX and ZX Spectrum.

The premise, in the publisher's words

Fed up with having Brontosaurus steaks for dinner, Ug the Caveman has decided to try something new for a change - by navigating nine islands in search of the three pterodactyl eggs perched high in the mountains, and bringing them back to his cave one by one, making sure that not one egg breaks along the way. Unfortunately, searching for the eggs comes at a price. Ug must also leap across rivers, dodge erupting volcanoes, and use a number of rocks to kill any land-based predators that get in his way. If he comes into contact with any of these, he will lose some energy, which can be restored by collecting fruit. Once Ug has taken all three eggs to his cave, he has to collect some wheels so…
Description from the publisher · source

How it plays

It is played from a side view perspective. It is a single-player game with no multiplayer component.

What it launched against

CaveMania launched on 31 December 1990, within three weeks of Sengoku, A-Train, Spellbound and Colorado.

Released around the same time: Sengoku, A-Train, Spellbound, Colorado.

Screenshots

All media

Quick answers

CaveMania — frequently asked questions

When did CaveMania come out?
CaveMania was released on 31 December 1990 for Amiga, Amstrad CPC, Atari ST/STE, Commodore C64/128/MAX and ZX Spectrum.

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