Cauldron cover art

Cauldron

Cauldron is a two-dimensional (2D) shoot 'em up / platformer computer game developed and published by British developer Palace Software (Palace). Players navigate the witch protagonist through the 2D game…

14 June 1985

Cauldron is a platform developed by Palace Software, released 14 June 1985 on Amstrad CPC, Commodore C64/128/MAX and ZX Spectrum.

Verified Sources: IGDB

What Cauldron is

Cauldron is a platform game developed by Palace Software and released in 1985. It is available on Amstrad CPC, Commodore C64/128/MAX and ZX Spectrum.

The premise, in the publisher's words

Cauldron is a two-dimensional (2D) shoot 'em up / platformer computer game developed and published by British developer Palace Software (Palace). Players navigate the witch protagonist through the 2D game world from a side-view perspective. Cauldron is divided into two modes of play: shooting while flying and jumping along platforms. Areas of the game world set on the surface feature the witch flying on a broom stick, while underground segments require the witch to run and jump in caverns. In the flying segments, players must search for four randomly scattered coloured keys to access underground areas that contain six ingredients. The objective is to collect the ingredients and return them…
Description from the publisher · source

How it plays

It is played from a side view perspective. Its themes are action and fantasy. It is a single-player game with no multiplayer component.

What it launched against

Cauldron launched on 14 June 1985, within three weeks of Gradius, Nodes of Yesod and Rush'n Attack.

Released around the same time: Gradius, Nodes of Yesod, Rush'n Attack.

Official trailer

Gameplay Video thumbnail

Sourced from the publisher’s YouTube channel.

Screenshots

All media

Quick answers

Cauldron — frequently asked questions

When did Cauldron come out?
Cauldron was released on 14 June 1985 for Amstrad CPC, Commodore C64/128/MAX and ZX Spectrum.

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