C
Konami’s LCD port of Contra. Gameplay handles similar to the base stages. The player progresses forward in a pseudo-3D environment as foot soldiers and xenomorph aliens approach and attack. There are a total…
C is a shooter developed by Konami, released 31 December 1989 on Handheld Electronic LCD.
What C is
C is a shooter game developed by Konami and released in 1989. It is available on Handheld Electronic LCD only.
The premise, in the publisher's words
Konami’s LCD port of Contra. Gameplay handles similar to the base stages. The player progresses forward in a pseudo-3D environment as foot soldiers and xenomorph aliens approach and attack. There are a total of 3 levels. Each level is completed by destroying central targets on a wall that are guarded by enemies and missiles; the targets are collectively termed Falcon Phaso-Sensors. The player automatically runs through each corridor, which progressively increases in distance, during which soldiers and aliens are confronted; at the end of each are the boss battles, the sensors.
How it plays
It is played from a side view perspective. Its themes are action and science fiction. It is a single-player game with no multiplayer component.
Where it sits in the Contra series
C is the ninth of 44 entries we hold in the Contra series. It arrived 7 months after Contra. The next entry was Super C in 1990.
What it launched against
C launched on 31 December 1989, within three weeks of Fantasy World Dizzy, A Boy and His Blob: Trouble on Blobolonia, Denaris and Pipe Dream.
Released around the same time: Fantasy World Dizzy, A Boy and His Blob: Trouble on Blobolonia, Denaris, Pipe Dream.
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Quick answers
C — frequently asked questions
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