Boxyboy cover art

Boxyboy

The player controls a worker in a warehouse. Gameplay is simple: the goal of each level is to push the crates onto specific squares marked with a yellow dot. It's very easy to get boxes trapped, so the player…

16 March 1990

Boxyboy is a puzzle developed by Thinking Rabbit, released 16 March 1990 on TurboGrafx-16/PC Engine.

Verified Sources: IGDB , Wikipedia

What Boxyboy is

Boxyboy is a puzzle game developed by Thinking Rabbit and released in 1990. It was published by Media Rings. It is available on TurboGrafx-16/PC Engine only.

The premise, in the publisher's words

The player controls a worker in a warehouse. Gameplay is simple: the goal of each level is to push the crates onto specific squares marked with a yellow dot. It's very easy to get boxes trapped, so the player must carefully consider the route. Boxyboy also features a level editor for players to create and play their own levels. In Japan, Boxyboy is known as Sokoban World and is an official part of the Sokoban series.
Description from the publisher · source

How it plays

It is played from a bird view / isometric perspective. It is a single-player game with no multiplayer component.

What it launched against

Boxyboy launched on 16 March 1990, within three weeks of Nemesis and Target Earth.

Released around the same time: Nemesis, Target Earth.

Official trailer

Gameplay Video thumbnail

Sourced from the publisher’s YouTube channel.

Screenshots

All media

Quick answers

Boxyboy — frequently asked questions

When did Boxyboy come out?
Boxyboy was released on 16 March 1990 for TurboGrafx-16/PC Engine.

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