Battle Valley
This side-view shoot 'em up involves trying to retrieve two nuclear weapons which have been stolen by terrorists. These are located at opposite ends of the playing area, so you can pursue them in either order…
Battle Valley is an arcade developed by Hewson Consultants, released 31 December 1988 on Amiga, Amstrad CPC, Atari ST/STE and Commodore C64/128/MAX.
What Battle Valley is
Battle Valley is an arcade game developed by Hewson Consultants and released in 1988. It is available on Amiga, Amstrad CPC, Atari ST/STE, Commodore C64/128/MAX and ZX Spectrum.
The premise, in the publisher's words
This side-view shoot 'em up involves trying to retrieve two nuclear weapons which have been stolen by terrorists. These are located at opposite ends of the playing area, so you can pursue them in either order. Needless to say, the terrorists have plenty of forces out to prevent you getting too far. Unusually, the game features both a helicopter and a tank - you choose either from the base, and can fly/drive back there to change. The best strategy is to use the helicopter to shoot out air-based enemies and repair the various bridges, then return for the tank. You get 4000 seconds in which to complete all this, and losing a life costs you 500 of these.
How it plays
It is played from a side view perspective. Its themes are action, science fiction and warfare. It is a single-player game with no multiplayer component. Available modes: Multiplayer and Single player.
What it launched against
Battle Valley launched on 31 December 1988, within three weeks of Last Ninja 2: Back with a Vengeance, Keith Van Eron's Pro Soccer, Laser Squad and Cybernoid: The Fighting Machine.
Released around the same time: Last Ninja 2: Back with a Vengeance, Keith Van Eron's Pro Soccer, Laser Squad, Cybernoid: The Fighting Machine.
Screenshots
All media
Quick answers
Battle Valley — frequently asked questions
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