Autocrash cover art

Autocrash

In Autocrash the player competes in a death tournament between "bumper cars". The goal is to dismount the opponent (or opponents) from his car, and hit him before he leaves the game zone. Along the stages, the…

31 December 1991

Autocrash is an arcade developed by Zigurat Software, released 31 December 1991 on Amstrad CPC, DOS, MSX and ZX Spectrum.

Verified Sources: IGDB

What Autocrash is

Autocrash is an arcade game developed by Zigurat Software and released in 1991. It was published by Erbe Software. It is available on Amstrad CPC, DOS, MSX and ZX Spectrum.

The premise, in the publisher's words

In Autocrash the player competes in a death tournament between "bumper cars". The goal is to dismount the opponent (or opponents) from his car, and hit him before he leaves the game zone. Along the stages, the enemy's A.I. difficulty level and his number will increase. Additionally, in some stages the enemies must be eliminated in a certain order.
Description from the publisher · source

How it plays

It is played from a bird view / isometric perspective. Its themes are action. It is a single-player game with no multiplayer component.

What it launched against

Autocrash launched on 31 December 1991, within three weeks of Micro Machines, Alien Breed, Baseball Stars 2 and Commander Keen in Keen Dreams.

Released around the same time: Micro Machines, Alien Breed, Baseball Stars 2, Commander Keen in Keen Dreams.

Official trailer

Gameplay video thumbnail

Sourced from the publisher’s YouTube channel.

Screenshots

All media

Quick answers

Autocrash — frequently asked questions

When did Autocrash come out?
Autocrash was released on 31 December 1991 for Amstrad CPC, DOS, MSX and ZX Spectrum.

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