Auditorium cover art

Auditorium

In Auditorium, the player uses various game mechanics to bend streams of light particles to fill audio containers. As each of the audio containers is filled, an audio channel introducing an instrument or sound…

4 February 2009

Auditorium is an indie developed by Cipher Prime Studios, released 4 February 2009 on PlayStation Vita, PlayStation 3, PlayStation Portable and iOS.

Verified Sources: IGDB , Steam

What Auditorium is

Auditorium is an indie game developed by Cipher Prime Studios and released in 2009. It is available on PlayStation Vita, PlayStation 3, PlayStation Portable, iOS, Mac, PC (Microsoft Windows) and Web browser.

The premise, in the publisher's words

In Auditorium, the player uses various game mechanics to bend streams of light particles to fill audio containers. As each of the audio containers is filled, an audio channel introducing an instrument or sound is added to the game's music. In most levels, the audio containers are a variety of colors which the particle stream must match in order to fill it. The player changes the color of the stream by manipulating it over fixed areas of the level which dye the particles as they pass through them. The goal of each level is to direct and split the stream in such a way that each audio container is filled simultaneously, revealing the level's full soundtrack.
Description from the publisher · source

How it plays

It is a single-player game with no multiplayer component.

What it launched against

Auditorium launched on 4 February 2009, within three weeks of Demon's Souls, Mario & Luigi: Bowser's Inside Story, Grand Theft Auto IV: The Lost and Damned and Killzone 2.

Released around the same time: Demon's Souls, Mario & Luigi: Bowser's Inside Story, Grand Theft Auto IV: The Lost and Damned, Killzone 2.

Official trailer

Gameplay Video thumbnail

Sourced from the publisher’s YouTube channel.

Screenshots

All media

Quick answers

Auditorium — frequently asked questions

When did Auditorium come out?
Auditorium was released on 4 February 2009 for PlayStation Vita, PlayStation 3, PlayStation Portable, iOS, Mac, PC (Microsoft Windows) and Web browser.

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