Armalyte
The aim of Armalyte is to progress to the end of a long, horizontally-scrolling level where the screen will cease scrolling and battle will commence with a Boss. Beating the Boss allows the player to progress…
Armalyte is an arcade developed by Cyberdyne System, released 31 December 1988 on Commodore C64/128/MAX.
What Armalyte is
Armalyte is an arcade game developed by Cyberdyne System and released in 1988. It was published by Thalamus. It is available on Commodore C64/128/MAX only.
The premise, in the publisher's words
The aim of Armalyte is to progress to the end of a long, horizontally-scrolling level where the screen will cease scrolling and battle will commence with a Boss. Beating the Boss allows the player to progress to the next level. There are eight levels in all. Smaller Bosses are encountered midway through each level and these also have to be beaten to progress further. During each level the player encounters numerous small enemy ships, many of which fly in fixed formation. Levels also feature scenery which can destroy the player's ship if touched. Weapons can be upgraded through an upgrade system.
How it plays
It is played from a side view perspective. Its themes are action and science fiction. It is a single-player game with no multiplayer component. Available modes: Co-operative, Multiplayer and Single player.
How it was received
Armalyte holds a critic score of 80 out of 100. That places it above 68% of the 2,164 rated arcade games in our database, which average 70. Games released in 1988 averaged 71, so it scored 10 points above the year average.
What it launched against
Armalyte launched on 31 December 1988, within three weeks of Last Ninja 2: Back with a Vengeance, Keith Van Eron's Pro Soccer, Laser Squad and Cybernoid: The Fighting Machine. All of them reviewed better.
Released around the same time: Last Ninja 2: Back with a Vengeance, Keith Van Eron's Pro Soccer, Laser Squad, Cybernoid: The Fighting Machine.
Dlc
Quick answers
Armalyte — frequently asked questions
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