ArmA 2: Operation Arrowhead cover art

ArmA 2: Operation Arrowhead

Three years after the conflict in Chernarus, portrayed in the original ARMA II, a new flashpoint in the Green Sea region heats up and coalition forces led by the US Army are sent to Takistan to quickly restore…

70 29 June 2010

ArmA 2: Operation Arrowhead is a role-playing (rpg) developed by Bohemia Interactive Studio, released 29 June 2010 on PC (Microsoft Windows).

Verified Sources: IGDB , Steam , Wikipedia

What ArmA 2: Operation Arrowhead is

ArmA 2: Operation Arrowhead is a role-playing (rpg) game developed by Bohemia Interactive Studio and released in 2010. It was published by 505 Games. It is available on PC (Microsoft Windows) only. It runs on Real Virtuality 3.

The premise, in the publisher's words

Three years after the conflict in Chernarus, portrayed in the original ARMA II, a new flashpoint in the Green Sea region heats up and coalition forces led by the US Army are sent to Takistan to quickly restore peace and prevent further civilian casualties. Set into the new, visually attractive environment of hilly central Asia, Operation Arrowhead will offer realistic combat simulation experience in a modern day setting with unprecedented freedom of movement, actions and tactics. Players will enlist into various roles within the US Army, from basic infantrymen, through special operatives, to pilots and tank crew in this new installment in the award winning line up of military simulators for…
Description from the publisher · source

How it plays

It is played from a first person perspective. Its themes are action and open world. It is a single-player game with no multiplayer component. Available modes: Co-operative, Multiplayer and Single player.

How it was received

ArmA 2: Operation Arrowhead holds a critic score of 70 out of 100. That places it above 31% of the 3,811 rated role-playing (rpg) games in our database, which average 73. Games released in 2010 averaged 70, so it scored about average for its year.

What you need to run it

The minimum specification calls for Intel Core 2.4 GHz or AMD Dual-Core Athlon 2.5 GHz, 1GB of RAM and Nvidia Geforce 8600GT or ATI Radeon 3650 or faster with Shader Model 3 and 512 MB VRAM. At 1GB of RAM, it will run on essentially any working PC — that is below what a budget laptop ships with today. Install size is roughly 10GB. Both tiers are compared side by side on the requirements page, and you can check your own parts against them without installing anything.

Full requirements and PC checker →

What it launched against

ArmA 2: Operation Arrowhead launched on 29 June 2010, within three weeks of Xenoblade Chronicles, Singularity, LEGO Harry Potter: Years 1-4 and Monkey Island 2 Special Edition: LeChuck's Revenge. All of them reviewed better.

Released around the same time: Xenoblade Chronicles, Singularity, LEGO Harry Potter: Years 1-4, Monkey Island 2 Special Edition: LeChuck's Revenge.

Cheats and codes

We have not confirmed any working cheat codes for ArmA 2: Operation Arrowhead yet. Rather than reprint a list we have not tested, this section stays empty until one is verified.

Know one? Send it in and we will test it →

Official trailer

Trailer thumbnail

Sourced from the publisher’s YouTube channel.

Screenshots

All media

Parents

Quick answers

ArmA 2: Operation Arrowhead — frequently asked questions

When did ArmA 2: Operation Arrowhead come out?
ArmA 2: Operation Arrowhead was released on 29 June 2010 for PC (Microsoft Windows).
What are the minimum PC requirements for ArmA 2: Operation Arrowhead?
At minimum, ArmA 2: Operation Arrowhead needs Intel Core 2.4 GHz or AMD Dual-Core Athlon 2.5 GHz, 1GB of RAM, Nvidia Geforce 8600GT or ATI Radeon 3650 or faster with Shader Model 3 and 512 MB VRAM graphics, 10 GB free space of storage.
How many GB is ArmA 2: Operation Arrowhead?
The PC system requirements give two figures: the minimum line says "10 GB free space" and the recommended line says "20 GB free space". Plan for the larger one, since the developer has not said which is current. Updates can add to that, and console versions have their own sizes, which are not listed here.

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