Arcade Game Construction Kit
Arcade Game Construction Kit is a 1988 game creation system that allows users to design arcade-style games.[1] It was developed by Mike Livesay and published by Brøderbund for the Commodore 64. AGCK contained…
Arcade Game Construction Kit is an arcade developed by Brøderbund Software, released 31 December 1988 on Commodore C64/128/MAX.
What Arcade Game Construction Kit is
Arcade Game Construction Kit is an arcade game developed by Brøderbund Software and released in 1988. It is available on Commodore C64/128/MAX only.
The premise, in the publisher's words
Arcade Game Construction Kit is a 1988 game creation system that allows users to design arcade-style games.[1] It was developed by Mike Livesay and published by Brøderbund for the Commodore 64. AGCK contained four floppy disks. The program features a joystick-driven menu system and a few pre-made games to play. Included Games AGCK TUTORIAL GAME -- This is a simple variation on classic arcade shooters such as Galaxian. KANGARANG (designed by Gregory Hammond) -- You play as a kangaroo mother looking to rescue your baby and return to safety. Hazards include falling boulders, jumping fish, monkeys and natives. ISLE QUEST (designed by Greg Johnson and Paul Reiche III) -- You play as a brave…
How it plays
It is played from a first person perspective. Its themes are action, fantasy, horror and sandbox. It is a single-player game with no multiplayer component.
What it launched against
Arcade Game Construction Kit launched on 31 December 1988, within three weeks of Last Ninja 2: Back with a Vengeance, Keith Van Eron's Pro Soccer, Laser Squad and Cybernoid: The Fighting Machine.
Released around the same time: Last Ninja 2: Back with a Vengeance, Keith Van Eron's Pro Soccer, Laser Squad, Cybernoid: The Fighting Machine.
Quick answers
Arcade Game Construction Kit — frequently asked questions
When did Arcade Game Construction Kit come out?
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