All or Nothing is an adventure developed by Paul Reynolds, released 31 December 1984 on ZX Spectrum.
What All or Nothing is
All or Nothing is an adventure game developed by Paul Reynolds and released in 1984. It was published by Abbex Electronics. It is available on ZX Spectrum only.
The premise, in the publisher's words
The player parachutes into the camp and must initially find his watch that has been lost in the parachute jump in order to keep track of the remaining time, after which a transmitter may be used to request more time if necessary. While searching for the hidden documents, the player must gain access into a series of warehouses, some of which house keys that then allow access to other locations. This is done by cracking a safe code in the warehouse office; cracking the safe will reward the player with a key, which can then be used to gain access to the next warehouse. As well as housing the hidden documents the player is searching for, these buildings contain supplies such as money…
How it plays
It is played from a bird view / isometric perspective.
What it launched against
All or Nothing launched on 31 December 1984, within three weeks of Impossible Mission, Jet Set Willy, 3D Starstrike and Bomb Jack.
Released around the same time: Impossible Mission, Jet Set Willy, 3D Starstrike, Bomb Jack.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
All or Nothing — frequently asked questions
When did All or Nothing come out?
All or Nothing was released on 31 December 1984 for ZX Spectrum.
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