Airline cover art

Airline

Airline is an economic strategy game, with the player taking the role of a Chairman for L-AIR, an air company whose business starts off with £3 million. He has 7 years to increase his net assets to £30…

31 December 1982

Airline is a video game developed by Cases Computer Simulations, released 31 December 1982 on Acorn Electron, BBC Microcomputer System, Sinclair ZX81 and ZX Spectrum.

Verified Sources: IGDB

What Airline is

Airline was developed by Cases Computer Simulations and released in 1982. It is available on Acorn Electron, BBC Microcomputer System, Sinclair ZX81 and ZX Spectrum.

The premise, in the publisher's words

Airline is an economic strategy game, with the player taking the role of a Chairman for L-AIR, an air company whose business starts off with £3 million. He has 7 years to increase his net assets to £30 million. The player can charter, buy or sell aircraft, as well as managing staffing, maintenance and insurance. Situations in game (like hijacks, air crashes and sabotage) and costs (of fuel and aircrafts, tax demands etc.) are realistic. The graphics are simplified, made ​​up almost entirely of tables and texts.
Description from the publisher · source

What it launched against

Airline launched on 31 December 1982, within three weeks of Trashman, King Kong, Evolution and Xevious.

Released around the same time: Trashman, King Kong, Evolution, Xevious.

Screenshots

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Quick answers

Airline — frequently asked questions

When did Airline come out?
Airline was released on 31 December 1982 for Acorn Electron, BBC Microcomputer System, Sinclair ZX81 and ZX Spectrum.