Advanced Strategic Command
Advanced Strategic Command is a free (GPL), turn-based strategy wargame developed by Martin Bickel, who was a fan of Blue Byte's Battle Isle series but wanted to create a more robust game in the same tradition…
Advanced Strategic Command is a strategy developed by Martin Bickel & Steffen Fröhlich, released 19 October 1998 on Linux and PC (Microsoft Windows).
What Advanced Strategic Command is
Advanced Strategic Command is a strategy game developed by Martin Bickel & Steffen Fröhlich and released in 1998. It is available on Linux and PC (Microsoft Windows).
The premise, in the publisher's words
Advanced Strategic Command is a free (GPL), turn-based strategy wargame developed by Martin Bickel, who was a fan of Blue Byte's Battle Isle series but wanted to create a more robust game in the same tradition with greater moddability. The game was completed in development in 2013 and has had updates from time to time since. Playable in single player and multiplayer mode via LAN, hot-seat mode, or Internet, the game features several playing modes, most of them intended for games against other human players, including a single-player campaign mode. The map editor can be used to create own maps. If offers a great variety of terrain textures and buildings. The latest build released for general…
How it plays
It is played from a bird view / isometric perspective. Its themes are science fiction and warfare. It is a single-player game with no multiplayer component. Available modes: Co-operative, Multiplayer and Single player.
What it launched against
Advanced Strategic Command launched on 19 October 1998, within three weeks of Crash Bandicoot 3: Warped, Oddworld: Abe's Exoddus, MediEvil I and The House of the Dead 2.
Released around the same time: Crash Bandicoot 3: Warped, Oddworld: Abe's Exoddus, MediEvil I, The House of the Dead 2.
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Quick answers
Advanced Strategic Command — frequently asked questions
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