4-Tris cover art

4-Tris

Tetraminoes are pieces created from 4 blocks joined together into 7 different patterns. By rotating them, you can position the pieces as they are falling so they fill open spaces. When an entire horizontal…

31 December 1999

4-Tris is a puzzle developed by Joe Zbiciak, released 31 December 1999 on Intellivision.

Verified Sources: IGDB

What 4-Tris is

4-Tris is a puzzle game developed by Joe Zbiciak and released in 1999. It is available on Intellivision only.

The premise, in the publisher's words

Tetraminoes are pieces created from 4 blocks joined together into 7 different patterns. By rotating them, you can position the pieces as they are falling so they fill open spaces. When an entire horizontal line fills with the pieces, the line clears and you are on your way to higher levels! Blocks will fall from the top of the screen towards the bottom. Arrange the pieces so that a row is completely filled by the blocks. Failing to do so will fill up the screen making it more and more difficult to clear rows. A cleared row will disappear giving you points and making game play easier.
Description from the publisher · source

How it plays

It is played from a side view perspective. It is a single-player game with no multiplayer component.

What it launched against

4-Tris launched on 31 December 1999, within three weeks of Shenmue, Planescape: Torment, The Typing of the Dead and Little Fighter 2.

Released around the same time: Shenmue, Planescape: Torment, The Typing of the Dead, Little Fighter 2.

Screenshots

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Quick answers

4-Tris — frequently asked questions

When did 4-Tris come out?
4-Tris was released on 31 December 1999 for Intellivision.

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